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Exodus, Shadow Sentient The Ultimate Challenge
Joined: 16 Sep 2007 Posts: 797 Location: The Ultimate Challenge
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Posted: Fri Jun 13, 2008 7:05 pm Post subject: The Upgrade Center(WORK IN PROGRESS) |
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For your character you start with 3 Ability Points to assign for your selection, I strongly advise picking an Ability from each Group to fully facilitate all requirements.
Level 1 Physical Abilities:
Enhanced Strength, the ability of enhanced strength which increases your general endurance and force.
Enhanced Reaction Time, the ability to react far swifter to enemy attacks and the sort.
Enhanced Eyesight, the ability to perceive and identify your surroundings as well as enemies far greater.
Enhanced Stamina, the ability to endure more damage inflicted along with physical exertion limits extended.
Enhanced Agility, the ability to move with greater dexterity in combat.
Enhanced Hearing, the ability to detect and clarify a larger range of noises much more easily.
Enhanced Focus, the ability to stay of focus and not get thrown off by damage or distractions as significantly.
REQUIRES LEVEL 1 UPGRADE FIRST:
Level 2 Physical abilities:
Significantly Enhanced Strength, the ability of significantly enhanced strength which greatly increases your general endurance and force.
Significantly Enhanced Reaction Time, the ability to react significantly swifter to enemy attacks and the sort.
Significantly Enhanced Eyesight, the ability to perceive and identify your surroundings as well as enemies significantly greater.
Significantly Enhanced Stamina, the ability to endure significantly more damage inflicted along with physical exertion limits greatly extended.
Significantly Enhanced Agility, the ability to move with significantly greater dexterity in combat.
Significantly Enhanced Hearing, the ability to detect and clarify a larger range of noises significantly more easily.
Significantly Enhanced Focus, the ability to stay of focus and not get thrown off by damage or distractions in the least.
Level 1 Combat Skills:
Knowledge of Swordsmanship, proficient in the art of using a sword in combat.
Knowledge of Archery, proficient in the art of using any shooting weapon in combat.
Knowledge of Ranged Melee, proficient in the art of using throwing knives, shurikens etc in combat.
Knowledge of Melee, proficient in the art of using a close range weapon in combat.
Knowledge of Martial Arts, proficient in the art of using forms of martial arts in combat.
Knowledge of Sorcery, proficient in the art of using spells in combat.
REQUIRES LEVEL 1 UPGRADE FIRST:
Level 2 Combat Skills:
Master of Swordsmanship, master in the art of using a sword lethally in combat.
Master of Archery, master in the art of using any shooting weapon accurately in combat.
Master of Ranged Melee, master in the art of precisely using throwing knives, shurikens etc in combat.
Master of Melee, master in the art of using a close range weapon brutally in combat.
Master of Martial Arts, master in the art of using various forms of martial arts in combat.
Master of Sorcery, master in the art of using devastating spells in combat.
Level 1 Magical Abilities: (Exertion of the body while utilizing these properties are significant)
Magical Fireball, the ability to summon a hand held sphere of flames to propel at an enemy at considerable speeds.
Magical Chill, the ability to summon a surge of constricting cold at your enemy.
Magical Bolt, the ability to cast a bolt of low damage lightning to simple shock or stun your enemy.
Magical Teleport, the ability to use the power of teleporting to another location in sight. *(WARNING)* Stamina drain excessive!
Magical Dark Mist, the ability to summon forth a dark mist to encase the arena.
Magical Flight, the ability to take flight for short periods of time.
REQUIRES LEVEL 1 UPGRADE FIRST:
Level 2 Magical Abilities:
Magical Hell Fireball, the ability to summon a body size sphere of flames to propel at an enemy at considerable speeds.
Magical Icy Chill, the ability to summon a surge of painfully constricting hellish cold at your enemy.
Magical Destructive Bolt, the ability to cast a bolt of damaging lightning to painfully shock and stun your enemy.
Magical Demon Mist, the ability to summon forth a dense dark mist to encase the arena, restricting almost all sight.
Magical Superior Flight, the ability to take flight for extended periods of time.
If you wish to select more then you must claim another PainStaker Trophy through various means.
Make your selection then copy and paste the following form into a new topic:
Topic Name : <Your character's name>
<Your character's name>
Starter Abilities:
1.
2.
3.
Bonus Abilities:
1.
2.
3.
4.
5.
etc _________________ You thought you sought justice, redemption and pride. All you fought for was those who have died. In a noble cause nonetheless, yet fate it seems always brings death. You can run, but it will claim you faster. You can hide, but it will lead to disaster. You can stand your ground and fight, but that does not make it right. It does not mean you will win, it beckons for the resolute clutches of sin. Chaos and pain, universal as one, remember this name, when the battle is done. For it will always know your name, yet all of you are just the same. One last chance to forsake it all, but you still ignore the hallowed call.
There is no need to fight.
Your soul will still be lost with the night.
Exodus prevails...
Last edited by Exodus, Shadow Sentient on Mon Jun 16, 2008 9:16 pm; edited 1 time in total |
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